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author | Vicnet <vo.publique@gmail.com> | 2013-09-13 12:52:22 (GMT) |
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committer | Vicnet <vo.publique@gmail.com> | 2013-09-13 12:52:22 (GMT) |
commit | 7b1e423f8214bb42c7668505066507e4d9c7091a (patch) | |
tree | 19e9174a312f35af416f9fa4cd58f31876052e79 /src/GLView.cc | |
parent | f6343949ebc6936880a6cd62bfe3574541a11fb5 (diff) | |
parent | ead8749e99238c18a3d7bb903f98bb7bca6a7685 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/GLView.cc')
-rw-r--r-- | src/GLView.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GLView.cc b/src/GLView.cc index 822a246..1cfe82c 100644 --- a/src/GLView.cc +++ b/src/GLView.cc @@ -460,7 +460,7 @@ void GLView::showAxes() void GLView::showCrosshairs() { - // FIXME: this might not work with Vector camera + // FIXME: this might not work with Vector camera // FIXME: Crosshairs and axes are lighted, this doesn't make sense and causes them // to change color based on view orientation. glLineWidth(3); |