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authorVicnet <vo.publique@gmail.com>2013-09-13 12:52:22 (GMT)
committerVicnet <vo.publique@gmail.com>2013-09-13 12:52:22 (GMT)
commit7b1e423f8214bb42c7668505066507e4d9c7091a (patch)
tree19e9174a312f35af416f9fa4cd58f31876052e79 /src/GLView.cc
parentf6343949ebc6936880a6cd62bfe3574541a11fb5 (diff)
parentead8749e99238c18a3d7bb903f98bb7bca6a7685 (diff)
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/GLView.cc')
-rw-r--r--src/GLView.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GLView.cc b/src/GLView.cc
index 822a246..1cfe82c 100644
--- a/src/GLView.cc
+++ b/src/GLView.cc
@@ -460,7 +460,7 @@ void GLView::showAxes()
void GLView::showCrosshairs()
{
- // FIXME: this might not work with Vector camera
+ // FIXME: this might not work with Vector camera
// FIXME: Crosshairs and axes are lighted, this doesn't make sense and causes them
// to change color based on view orientation.
glLineWidth(3);
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