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authorclifford <clifford@b57f626f-c46c-0410-a088-ec61d464b74c>2009-08-04 18:55:25 (GMT)
committerclifford <clifford@b57f626f-c46c-0410-a088-ec61d464b74c>2009-08-04 18:55:25 (GMT)
commitcf190ff46ee1ce6ffa68ae932682b27438badc91 (patch)
treefa4ebb74f0f737566755a5da816a30fe388c74d2 /polyset.cc
parentcc803576dcc4810d1ba415895b83ac9a3079de2f (diff)
Stefan Farthofer (aka meta/metaz):
Renamed some enums to avoid collitions with windows.h defines git-svn-id: http://svn.clifford.at/openscad/trunk@86 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'polyset.cc')
-rw-r--r--polyset.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/polyset.cc b/polyset.cc
index 5ba9b10..b3bd7c2 100644
--- a/polyset.cc
+++ b/polyset.cc
@@ -106,7 +106,7 @@ static void gl_draw_triangle(GLint *shaderinfo, const PolySet::Point *p0, const
void PolySet::render_surface(colormode_e colormode, GLint *shaderinfo) const
{
- if (colormode == COLOR_MATERIAL) {
+ if (colormode == COLORMODE_MATERIAL) {
glColor3ub(249, 215, 44);
#ifdef ENABLE_OPENCSG
if (shaderinfo) {
@@ -115,7 +115,7 @@ void PolySet::render_surface(colormode_e colormode, GLint *shaderinfo) const
}
#endif /* ENABLE_OPENCSG */
}
- if (colormode == COLOR_CUTOUT) {
+ if (colormode == COLORMODE_CUTOUT) {
glColor3ub(157, 203, 81);
#ifdef ENABLE_OPENCSG
if (shaderinfo) {
@@ -124,7 +124,7 @@ void PolySet::render_surface(colormode_e colormode, GLint *shaderinfo) const
}
#endif /* ENABLE_OPENCSG */
}
- if (colormode == COLOR_HIGHLIGHT) {
+ if (colormode == COLORMODE_HIGHLIGHT) {
glColor4ub(255, 157, 81, 128);
#ifdef ENABLE_OPENCSG
if (shaderinfo) {
@@ -133,7 +133,7 @@ void PolySet::render_surface(colormode_e colormode, GLint *shaderinfo) const
}
#endif /* ENABLE_OPENCSG */
}
- if (colormode == COLOR_BACKGROUND) {
+ if (colormode == COLORMODE_BACKGROUND) {
glColor4ub(180, 180, 180, 128);
#ifdef ENABLE_OPENCSG
if (shaderinfo) {
@@ -178,13 +178,13 @@ void PolySet::render_surface(colormode_e colormode, GLint *shaderinfo) const
void PolySet::render_edges(colormode_e colormode) const
{
- if (colormode == COLOR_MATERIAL)
+ if (colormode == COLORMODE_MATERIAL)
glColor3ub(255, 236, 94);
- if (colormode == COLOR_CUTOUT)
+ if (colormode == COLORMODE_CUTOUT)
glColor3ub(171, 216, 86);
- if (colormode == COLOR_HIGHLIGHT)
+ if (colormode == COLORMODE_HIGHLIGHT)
glColor4ub(255, 171, 86, 128);
- if (colormode == COLOR_BACKGROUND)
+ if (colormode == COLORMODE_BACKGROUND)
glColor4ub(150, 150, 150, 128);
for (int i = 0; i < polygons.size(); i++) {
const Polygon *poly = &polygons[i];
contact: Jan Huwald // Impressum