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authorkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-10 16:43:43 (GMT)
committerkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-10 16:43:43 (GMT)
commit12ad2eda30fb35fbb287e2cd94da5289b115c0be (patch)
tree252d66a39a74723b897f8d1eacd695a7fa8407be /doc
parent63c1154f8e434da1988dccac4101a51271083fe2 (diff)
Extracted OpenCSG code to separate files
git-svn-id: http://svn.clifford.at/openscad/trunk@434 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'doc')
-rw-r--r--doc/TODO.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/TODO.txt b/doc/TODO.txt
index 3f62c80..a301d6e 100644
--- a/doc/TODO.txt
+++ b/doc/TODO.txt
@@ -3,12 +3,12 @@ BUGS
----
o Some invalid DXF data gets pass the import checks and breaks the tessing code
o Tesselation via GLU sometimes produces strange results
-o Non-manifold objects make CGAL crash (e.g. two cubes which touch at one edge)
+o Export STL: Exports existing CGAL model even though the current model is changed, but not CGAL rendered
CRASH BUGS
----------
o Broken polyhedron() entities are not correctly detected and cause CGAL segfaults
-o Export STL: Exports existing CGAL model even though the current model is changed, but not CGAL rendered
+o Non-manifold objects make CGAL crash (e.g. two cubes which touch at one edge)
USER INTERFACE
@@ -40,7 +40,8 @@ o 3D View
- Quick highlighting of object under the cursor in the editor
- View All
- overlay indicator displaying current view mode
- - CSG rendering: prefer holes when coincident surfaces to avoid zbuffer fighting?
+ - OpenCSG rendering: Coincident surfaces causes z-buffer fighting. Is this somehow
+ avoidable tuning the depth tests in OpenCSG?
o Editor
- line numbers
- tear-off/maximize options?
contact: Jan Huwald // Impressum