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author | Marius Kintel <marius@kintel.net> | 2013-03-28 03:55:51 (GMT) |
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committer | Marius Kintel <marius@kintel.net> | 2013-03-28 03:55:51 (GMT) |
commit | eefcd6d0b271642d470cd55bc47d1579d943938e (patch) | |
tree | 48f9e4db455879025adb9317b740bfa4b72c2d66 /doc/TODO.txt | |
parent | f70578f362c8c2c78036c9de846c20802ac7aa81 (diff) | |
parent | beff2b1f4811b7f9d2b58bfc6a469a363bc9bfd0 (diff) |
Merge branch 'master' into epec-kernel
Conflicts:
src/PolySetCGALEvaluator.cc
Diffstat (limited to 'doc/TODO.txt')
-rw-r--r-- | doc/TODO.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/TODO.txt b/doc/TODO.txt index be03e98..d05df2c 100644 --- a/doc/TODO.txt +++ b/doc/TODO.txt @@ -122,7 +122,7 @@ OpenCSG-related o OpenCSG rendering: Coincident surfaces causes z-buffer fighting. Is this somehow avoidable tuning the depth tests in OpenCSG? o When specifying a transparency with the color() statement, - the object is not sorted and will be rendered wrongly + the object is not sorted and will be rendered wrongly. See issue #310 for some good test models. o Bug: Using the background operator (%) on the only object in a scene triggers a CSG error: No top level object found |