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authorMarius Kintel <marius@kintel.net>2013-03-28 03:55:51 (GMT)
committerMarius Kintel <marius@kintel.net>2013-03-28 03:55:51 (GMT)
commiteefcd6d0b271642d470cd55bc47d1579d943938e (patch)
tree48f9e4db455879025adb9317b740bfa4b72c2d66 /doc/TODO.txt
parentf70578f362c8c2c78036c9de846c20802ac7aa81 (diff)
parentbeff2b1f4811b7f9d2b58bfc6a469a363bc9bfd0 (diff)
Merge branch 'master' into epec-kernel
Conflicts: src/PolySetCGALEvaluator.cc
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diff --git a/doc/TODO.txt b/doc/TODO.txt
index be03e98..d05df2c 100644
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+++ b/doc/TODO.txt
@@ -122,7 +122,7 @@ OpenCSG-related
o OpenCSG rendering: Coincident surfaces causes z-buffer fighting. Is this somehow
avoidable tuning the depth tests in OpenCSG?
o When specifying a transparency with the color() statement,
- the object is not sorted and will be rendered wrongly
+ the object is not sorted and will be rendered wrongly. See issue #310 for some good test models.
o Bug: Using the background operator (%) on the only object in a scene triggers a
CSG error: No top level object found
contact: Jan Huwald // Impressum