diff options
author | kintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c> | 2010-01-30 04:17:05 (GMT) |
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committer | kintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c> | 2010-01-30 04:17:05 (GMT) |
commit | 6940d171812565209efe679a5d923417c3f47d4a (patch) | |
tree | 2a05d2f8865ff1127f854db41bf31143f64ccf2d /OpenCSG-1.1.1-MacOSX-port.patch | |
parent | 2b19f33ee1ddce246c2bfe0a05fe379d0117a741 (diff) |
reorganized file structure layout. more to follow...
git-svn-id: http://svn.clifford.at/openscad/trunk@364 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'OpenCSG-1.1.1-MacOSX-port.patch')
-rw-r--r-- | OpenCSG-1.1.1-MacOSX-port.patch | 276 |
1 files changed, 0 insertions, 276 deletions
diff --git a/OpenCSG-1.1.1-MacOSX-port.patch b/OpenCSG-1.1.1-MacOSX-port.patch deleted file mode 100644 index 592cdf9..0000000 --- a/OpenCSG-1.1.1-MacOSX-port.patch +++ /dev/null @@ -1,276 +0,0 @@ -diff -ru OpenCSG-1.1.1/RenderTexture/RenderTexture.h OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h ---- OpenCSG-1.1.1/RenderTexture/RenderTexture.h 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h 2009-12-09 03:15:26.000000000 +0100 -@@ -294,8 +294,8 @@ - bool _BindDepthBuffer( ) const; - - protected: // data -- int _iWidth; // width of the pbuffer -- int _iHeight; // height of the pbuffer -+ GLint _iWidth; // width of the pbuffer -+ GLint _iHeight; // height of the pbuffer - - bool _bIsTexture; - bool _bIsDepthTexture; -@@ -342,8 +342,8 @@ - - // Texture stuff - GLenum _iTextureTarget; -- unsigned int _iTextureID; -- unsigned int _iDepthTextureID; -+ GLuint _iTextureID; -+ GLuint _iDepthTextureID; - - unsigned short* _pPoorDepthTexture; // [Redge] - -diff -ru OpenCSG-1.1.1/example/example.pro OpenCSG-1.1.1-mac/example/example.pro ---- OpenCSG-1.1.1/example/example.pro 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/example/example.pro 2009-12-09 03:15:26.000000000 +0100 -@@ -2,9 +2,16 @@ - TARGET = opencsgexample - - CONFIG += opengl warn_on release --INCLUDEPATH += ../glew/include ../include -- --LIBS += -L../lib -lopencsg -lglut -L../glew/lib -lGLEW -+INCLUDEPATH += ../include -+LIBS += -L../lib -lopencsg -lGLEW -+macx { -+ INCLUDEPATH += /opt/local/include -+ LIBS += -framework GLUT -L/opt/local/lib -+} -+else { -+ INCLUDEPATH += ../glew/include -+ LIBS += -lglut -L../glew/lib -+} - - HEADERS = displaylistPrimitive.h - SOURCES = displaylistPrimitive.cpp main.cpp -diff -ru OpenCSG-1.1.1/example/main.cpp OpenCSG-1.1.1-mac/example/main.cpp ---- OpenCSG-1.1.1/example/main.cpp 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/example/main.cpp 2009-12-09 03:15:26.000000000 +0100 -@@ -22,7 +22,11 @@ - // - - #include <GL/glew.h> -+#ifdef __APPLE__ -+#include <GLUT/glut.h> -+#else - #include <GL/glut.h> -+#endif - #include <opencsg.h> - #include "displaylistPrimitive.h" - #include <iostream> -diff -ru OpenCSG-1.1.1/opencsg.pro OpenCSG-1.1.1-mac/opencsg.pro ---- OpenCSG-1.1.1/opencsg.pro 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/opencsg.pro 2009-12-09 03:15:26.000000000 +0100 -@@ -1,2 +1,4 @@ - TEMPLATE = subdirs - SUBDIRS = src example -+# On Mac we get glew from MacPorts -+!macx:SUBDIRS += glew -diff -ru OpenCSG-1.1.1/src/channelManager.cpp OpenCSG-1.1.1-mac/src/channelManager.cpp ---- OpenCSG-1.1.1/src/channelManager.cpp 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/channelManager.cpp 2009-12-09 03:15:26.000000000 +0100 -@@ -23,7 +23,7 @@ - #include <GL/glew.h> - #ifdef _WIN32 - #include <GL/wglew.h> --#else -+#elif !defined(__APPLE__) - #include <GL/glxew.h> - #endif - -@@ -160,9 +160,11 @@ - #ifdef WIN32 - if ( WGLEW_ARB_pbuffer - && WGLEW_ARB_pixel_format --#else -+#elif !defined(__APPLE__) - if ( GLXEW_SGIX_pbuffer - && GLXEW_SGIX_fbconfig -+#else -+ if ( false - #endif - ) { - newOffscreenType = OpenCSG::PBuffer; -diff -ru OpenCSG-1.1.1/src/frameBufferObject.h OpenCSG-1.1.1-mac/src/frameBufferObject.h ---- OpenCSG-1.1.1/src/frameBufferObject.h 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/frameBufferObject.h 2009-12-09 03:15:26.000000000 +0100 -@@ -77,10 +77,10 @@ - - /// Texture stuff - GLenum textureTarget; -- unsigned int textureID; -- unsigned int depthID; -+ GLuint textureID; -+ GLuint depthID; - -- unsigned int framebufferID; -+ GLuint framebufferID; - - bool initialized; - }; -diff -ru OpenCSG-1.1.1/src/occlusionQuery.cpp OpenCSG-1.1.1-mac/src/occlusionQuery.cpp ---- OpenCSG-1.1.1/src/occlusionQuery.cpp 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/occlusionQuery.cpp 2009-12-09 03:15:26.000000000 +0100 -@@ -57,7 +57,7 @@ - } - - unsigned int OcclusionQueryARB::getQueryResult() { -- unsigned int fragmentCount; -+ GLuint fragmentCount; - glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &fragmentCount); - return fragmentCount; - } -@@ -94,7 +94,7 @@ - } - - unsigned int OcclusionQueryNV::getQueryResult() { -- unsigned int fragmentCount; -+ GLuint fragmentCount; - glGetOcclusionQueryuivNV(mQueryObject, GL_PIXEL_COUNT_NV, &fragmentCount); - return fragmentCount; - } -diff -ru OpenCSG-1.1.1/src/openglHelper.cpp OpenCSG-1.1.1-mac/src/openglHelper.cpp ---- OpenCSG-1.1.1/src/openglHelper.cpp 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/openglHelper.cpp 2009-12-09 03:15:26.000000000 +0100 -@@ -29,13 +29,13 @@ - - GLfloat projection[16]; - GLfloat modelview[16]; -- int canvasPos[4]; -+ GLint canvasPos[4]; - -- int stencilBits = 0; -+ GLint stencilBits = 0; - int stencilMax = 0; - int stencilMask = 0; - -- int scissorPos[4]; -+ GLint scissorPos[4]; - - void scissor(const PCArea& area) { - const int dx = area.maxx - area.minx; -diff -ru OpenCSG-1.1.1/src/openglHelper.h OpenCSG-1.1.1-mac/src/openglHelper.h ---- OpenCSG-1.1.1/src/openglHelper.h 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/openglHelper.h 2009-12-09 03:15:26.000000000 +0100 -@@ -36,17 +36,17 @@ - // copy of the projection matrix during CSG computation - extern GLfloat modelview[16]; - // copy of the modelview matrix during CSG computation -- extern int canvasPos[4]; -+ extern GLint canvasPos[4]; - // copy of the viewport size during CSG computation - -- extern int stencilBits; -+ extern GLint stencilBits; - // number of stencil bits in the pbuffer - extern int stencilMax; - // the number where the stencil value would "wrap around" to zero - extern int stencilMask; - // stencilMax - 1 - -- extern int scissorPos[4]; -+ extern GLint scissorPos[4]; - // copy of the scissor settings for CSG computation - - void scissor(const PCArea& area); -diff -ru OpenCSG-1.1.1/src/pBufferTexture.h OpenCSG-1.1.1-mac/src/pBufferTexture.h ---- OpenCSG-1.1.1/src/pBufferTexture.h 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/pBufferTexture.h 2009-12-09 03:15:34.000000000 +0100 -@@ -22,7 +22,7 @@ - - #ifndef __OpenCSG__pbuffer_texture_h__ - #define __OpenCSG__pbuffer_texture_h__ -- -+#ifndef __APPLE__ - #include "opencsgConfig.h" - #include "offscreenBuffer.h" - -@@ -81,5 +81,26 @@ - } // namespace OpenGL - - } // namespace OpenCSG -+#else -+ -+namespace OpenCSG { -+ namespace OpenGL { -+ class PBufferTexture : public OffscreenBuffer { -+ virtual bool Initialize(int , int , bool , bool ) {return false;} -+ virtual bool Reset() {return false;} -+ virtual bool Resize(int, int) {return false;} -+ virtual bool BeginCapture() {return false;} -+ virtual bool EndCapture() {return false;} -+ virtual void Bind() const {} -+ virtual void EnableTextureTarget() const {} -+ virtual void DisableTextureTarget() const {} -+ virtual unsigned int GetTextureTarget() const {return 0;} -+ virtual int GetWidth() const {return 0;} -+ virtual int GetHeight() const {return 0;} -+ virtual bool haveSeparateContext() const {return false;} -+ }; -+ } -+} - -+#endif // __APPLE__ - #endif // __OpenCSG__frame_buffer_object_h__ -Only in OpenCSG-1.1.1-mac/src: pBufferTexture.h~ -diff -ru OpenCSG-1.1.1/src/src.pro OpenCSG-1.1.1-mac/src/src.pro ---- OpenCSG-1.1.1/src/src.pro 2009-07-19 21:05:09.000000000 +0200 -+++ OpenCSG-1.1.1-mac/src/src.pro 2009-12-09 03:15:26.000000000 +0100 -@@ -4,7 +4,15 @@ - DESTDIR = ../lib - - CONFIG += opengl warn_on release --INCLUDEPATH += ../include ../glew/include ../ -+INCLUDEPATH += ../include ../ -+ -+macx { -+ INCLUDEPATH += /opt/local/include -+ LIBS += -L/opt/local/lib -lglew -+} -+else { -+INCLUDEPATH += ../glew/include -+} - - HEADERS = ../include/opencsg.h \ - opencsgConfig.h \ -@@ -16,12 +24,11 @@ - offscreenBuffer.h \ - opencsgRender.h \ - openglHelper.h \ -- pBufferTexture.h \ - primitiveHelper.h \ - scissorMemo.h \ - settings.h \ -- stencilManager.h \ -- ../RenderTexture/RenderTexture.h -+ stencilManager.h -+ - SOURCES = area.cpp \ - batch.cpp \ - channelManager.cpp \ -@@ -30,12 +37,19 @@ - offscreenBuffer.cpp \ - opencsgRender.cpp \ - openglHelper.cpp \ -- pBufferTexture.cpp \ - primitive.cpp \ - primitiveHelper.cpp \ - renderGoldfeather.cpp \ - renderSCS.cpp \ - scissorMemo.cpp \ - settings.cpp \ -- stencilManager.cpp \ -- ../RenderTexture/RenderTexture.cpp -+ stencilManager.cpp -+ -+!macx { -+ HEADERS += ../RenderTexture/RenderTexture.h \ -+ pBufferTexture.h -+ -+ SOURCES += ../RenderTexture/RenderTexture.cpp \ -+ pBufferTexture.cpp -+} -+ |