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authorkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-01-30 04:17:05 (GMT)
committerkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-01-30 04:17:05 (GMT)
commit6940d171812565209efe679a5d923417c3f47d4a (patch)
tree2a05d2f8865ff1127f854db41bf31143f64ccf2d /OpenCSG-1.1.1-MacOSX-port.patch
parent2b19f33ee1ddce246c2bfe0a05fe379d0117a741 (diff)
reorganized file structure layout. more to follow...
git-svn-id: http://svn.clifford.at/openscad/trunk@364 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'OpenCSG-1.1.1-MacOSX-port.patch')
-rw-r--r--OpenCSG-1.1.1-MacOSX-port.patch276
1 files changed, 0 insertions, 276 deletions
diff --git a/OpenCSG-1.1.1-MacOSX-port.patch b/OpenCSG-1.1.1-MacOSX-port.patch
deleted file mode 100644
index 592cdf9..0000000
--- a/OpenCSG-1.1.1-MacOSX-port.patch
+++ /dev/null
@@ -1,276 +0,0 @@
-diff -ru OpenCSG-1.1.1/RenderTexture/RenderTexture.h OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h
---- OpenCSG-1.1.1/RenderTexture/RenderTexture.h 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h 2009-12-09 03:15:26.000000000 +0100
-@@ -294,8 +294,8 @@
- bool _BindDepthBuffer( ) const;
-
- protected: // data
-- int _iWidth; // width of the pbuffer
-- int _iHeight; // height of the pbuffer
-+ GLint _iWidth; // width of the pbuffer
-+ GLint _iHeight; // height of the pbuffer
-
- bool _bIsTexture;
- bool _bIsDepthTexture;
-@@ -342,8 +342,8 @@
-
- // Texture stuff
- GLenum _iTextureTarget;
-- unsigned int _iTextureID;
-- unsigned int _iDepthTextureID;
-+ GLuint _iTextureID;
-+ GLuint _iDepthTextureID;
-
- unsigned short* _pPoorDepthTexture; // [Redge]
-
-diff -ru OpenCSG-1.1.1/example/example.pro OpenCSG-1.1.1-mac/example/example.pro
---- OpenCSG-1.1.1/example/example.pro 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/example/example.pro 2009-12-09 03:15:26.000000000 +0100
-@@ -2,9 +2,16 @@
- TARGET = opencsgexample
-
- CONFIG += opengl warn_on release
--INCLUDEPATH += ../glew/include ../include
--
--LIBS += -L../lib -lopencsg -lglut -L../glew/lib -lGLEW
-+INCLUDEPATH += ../include
-+LIBS += -L../lib -lopencsg -lGLEW
-+macx {
-+ INCLUDEPATH += /opt/local/include
-+ LIBS += -framework GLUT -L/opt/local/lib
-+}
-+else {
-+ INCLUDEPATH += ../glew/include
-+ LIBS += -lglut -L../glew/lib
-+}
-
- HEADERS = displaylistPrimitive.h
- SOURCES = displaylistPrimitive.cpp main.cpp
-diff -ru OpenCSG-1.1.1/example/main.cpp OpenCSG-1.1.1-mac/example/main.cpp
---- OpenCSG-1.1.1/example/main.cpp 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/example/main.cpp 2009-12-09 03:15:26.000000000 +0100
-@@ -22,7 +22,11 @@
- //
-
- #include <GL/glew.h>
-+#ifdef __APPLE__
-+#include <GLUT/glut.h>
-+#else
- #include <GL/glut.h>
-+#endif
- #include <opencsg.h>
- #include "displaylistPrimitive.h"
- #include <iostream>
-diff -ru OpenCSG-1.1.1/opencsg.pro OpenCSG-1.1.1-mac/opencsg.pro
---- OpenCSG-1.1.1/opencsg.pro 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/opencsg.pro 2009-12-09 03:15:26.000000000 +0100
-@@ -1,2 +1,4 @@
- TEMPLATE = subdirs
- SUBDIRS = src example
-+# On Mac we get glew from MacPorts
-+!macx:SUBDIRS += glew
-diff -ru OpenCSG-1.1.1/src/channelManager.cpp OpenCSG-1.1.1-mac/src/channelManager.cpp
---- OpenCSG-1.1.1/src/channelManager.cpp 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/channelManager.cpp 2009-12-09 03:15:26.000000000 +0100
-@@ -23,7 +23,7 @@
- #include <GL/glew.h>
- #ifdef _WIN32
- #include <GL/wglew.h>
--#else
-+#elif !defined(__APPLE__)
- #include <GL/glxew.h>
- #endif
-
-@@ -160,9 +160,11 @@
- #ifdef WIN32
- if ( WGLEW_ARB_pbuffer
- && WGLEW_ARB_pixel_format
--#else
-+#elif !defined(__APPLE__)
- if ( GLXEW_SGIX_pbuffer
- && GLXEW_SGIX_fbconfig
-+#else
-+ if ( false
- #endif
- ) {
- newOffscreenType = OpenCSG::PBuffer;
-diff -ru OpenCSG-1.1.1/src/frameBufferObject.h OpenCSG-1.1.1-mac/src/frameBufferObject.h
---- OpenCSG-1.1.1/src/frameBufferObject.h 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/frameBufferObject.h 2009-12-09 03:15:26.000000000 +0100
-@@ -77,10 +77,10 @@
-
- /// Texture stuff
- GLenum textureTarget;
-- unsigned int textureID;
-- unsigned int depthID;
-+ GLuint textureID;
-+ GLuint depthID;
-
-- unsigned int framebufferID;
-+ GLuint framebufferID;
-
- bool initialized;
- };
-diff -ru OpenCSG-1.1.1/src/occlusionQuery.cpp OpenCSG-1.1.1-mac/src/occlusionQuery.cpp
---- OpenCSG-1.1.1/src/occlusionQuery.cpp 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/occlusionQuery.cpp 2009-12-09 03:15:26.000000000 +0100
-@@ -57,7 +57,7 @@
- }
-
- unsigned int OcclusionQueryARB::getQueryResult() {
-- unsigned int fragmentCount;
-+ GLuint fragmentCount;
- glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &fragmentCount);
- return fragmentCount;
- }
-@@ -94,7 +94,7 @@
- }
-
- unsigned int OcclusionQueryNV::getQueryResult() {
-- unsigned int fragmentCount;
-+ GLuint fragmentCount;
- glGetOcclusionQueryuivNV(mQueryObject, GL_PIXEL_COUNT_NV, &fragmentCount);
- return fragmentCount;
- }
-diff -ru OpenCSG-1.1.1/src/openglHelper.cpp OpenCSG-1.1.1-mac/src/openglHelper.cpp
---- OpenCSG-1.1.1/src/openglHelper.cpp 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/openglHelper.cpp 2009-12-09 03:15:26.000000000 +0100
-@@ -29,13 +29,13 @@
-
- GLfloat projection[16];
- GLfloat modelview[16];
-- int canvasPos[4];
-+ GLint canvasPos[4];
-
-- int stencilBits = 0;
-+ GLint stencilBits = 0;
- int stencilMax = 0;
- int stencilMask = 0;
-
-- int scissorPos[4];
-+ GLint scissorPos[4];
-
- void scissor(const PCArea& area) {
- const int dx = area.maxx - area.minx;
-diff -ru OpenCSG-1.1.1/src/openglHelper.h OpenCSG-1.1.1-mac/src/openglHelper.h
---- OpenCSG-1.1.1/src/openglHelper.h 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/openglHelper.h 2009-12-09 03:15:26.000000000 +0100
-@@ -36,17 +36,17 @@
- // copy of the projection matrix during CSG computation
- extern GLfloat modelview[16];
- // copy of the modelview matrix during CSG computation
-- extern int canvasPos[4];
-+ extern GLint canvasPos[4];
- // copy of the viewport size during CSG computation
-
-- extern int stencilBits;
-+ extern GLint stencilBits;
- // number of stencil bits in the pbuffer
- extern int stencilMax;
- // the number where the stencil value would "wrap around" to zero
- extern int stencilMask;
- // stencilMax - 1
-
-- extern int scissorPos[4];
-+ extern GLint scissorPos[4];
- // copy of the scissor settings for CSG computation
-
- void scissor(const PCArea& area);
-diff -ru OpenCSG-1.1.1/src/pBufferTexture.h OpenCSG-1.1.1-mac/src/pBufferTexture.h
---- OpenCSG-1.1.1/src/pBufferTexture.h 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/pBufferTexture.h 2009-12-09 03:15:34.000000000 +0100
-@@ -22,7 +22,7 @@
-
- #ifndef __OpenCSG__pbuffer_texture_h__
- #define __OpenCSG__pbuffer_texture_h__
--
-+#ifndef __APPLE__
- #include "opencsgConfig.h"
- #include "offscreenBuffer.h"
-
-@@ -81,5 +81,26 @@
- } // namespace OpenGL
-
- } // namespace OpenCSG
-+#else
-+
-+namespace OpenCSG {
-+ namespace OpenGL {
-+ class PBufferTexture : public OffscreenBuffer {
-+ virtual bool Initialize(int , int , bool , bool ) {return false;}
-+ virtual bool Reset() {return false;}
-+ virtual bool Resize(int, int) {return false;}
-+ virtual bool BeginCapture() {return false;}
-+ virtual bool EndCapture() {return false;}
-+ virtual void Bind() const {}
-+ virtual void EnableTextureTarget() const {}
-+ virtual void DisableTextureTarget() const {}
-+ virtual unsigned int GetTextureTarget() const {return 0;}
-+ virtual int GetWidth() const {return 0;}
-+ virtual int GetHeight() const {return 0;}
-+ virtual bool haveSeparateContext() const {return false;}
-+ };
-+ }
-+}
-
-+#endif // __APPLE__
- #endif // __OpenCSG__frame_buffer_object_h__
-Only in OpenCSG-1.1.1-mac/src: pBufferTexture.h~
-diff -ru OpenCSG-1.1.1/src/src.pro OpenCSG-1.1.1-mac/src/src.pro
---- OpenCSG-1.1.1/src/src.pro 2009-07-19 21:05:09.000000000 +0200
-+++ OpenCSG-1.1.1-mac/src/src.pro 2009-12-09 03:15:26.000000000 +0100
-@@ -4,7 +4,15 @@
- DESTDIR = ../lib
-
- CONFIG += opengl warn_on release
--INCLUDEPATH += ../include ../glew/include ../
-+INCLUDEPATH += ../include ../
-+
-+macx {
-+ INCLUDEPATH += /opt/local/include
-+ LIBS += -L/opt/local/lib -lglew
-+}
-+else {
-+INCLUDEPATH += ../glew/include
-+}
-
- HEADERS = ../include/opencsg.h \
- opencsgConfig.h \
-@@ -16,12 +24,11 @@
- offscreenBuffer.h \
- opencsgRender.h \
- openglHelper.h \
-- pBufferTexture.h \
- primitiveHelper.h \
- scissorMemo.h \
- settings.h \
-- stencilManager.h \
-- ../RenderTexture/RenderTexture.h
-+ stencilManager.h
-+
- SOURCES = area.cpp \
- batch.cpp \
- channelManager.cpp \
-@@ -30,12 +37,19 @@
- offscreenBuffer.cpp \
- opencsgRender.cpp \
- openglHelper.cpp \
-- pBufferTexture.cpp \
- primitive.cpp \
- primitiveHelper.cpp \
- renderGoldfeather.cpp \
- renderSCS.cpp \
- scissorMemo.cpp \
- settings.cpp \
-- stencilManager.cpp \
-- ../RenderTexture/RenderTexture.cpp
-+ stencilManager.cpp
-+
-+!macx {
-+ HEADERS += ../RenderTexture/RenderTexture.h \
-+ pBufferTexture.h
-+
-+ SOURCES += ../RenderTexture/RenderTexture.cpp \
-+ pBufferTexture.cpp
-+}
-+
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