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author | Marius Kintel <marius@kintel.net> | 2011-11-23 21:53:27 (GMT) |
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committer | Marius Kintel <marius@kintel.net> | 2011-11-23 21:53:27 (GMT) |
commit | e821f4057e79f5db53901647290403bf5716bbfc (patch) | |
tree | 44b6bc1ec2f2821e29d81da6ee412352b86ac128 | |
parent | e0b5f3f33d974b60daf88a28ce86dc6013f44746 (diff) |
note about z height of rendered 2d objects
-rw-r--r-- | doc/TODO.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/TODO.txt b/doc/TODO.txt index ce51d83..a456c6a 100644 --- a/doc/TODO.txt +++ b/doc/TODO.txt @@ -71,6 +71,7 @@ o 3D View - Use OpenGL picking to facilitate ray-tracing like features like measuring thicknesses, distances, slot thicknesses etc. - Add option to change lights, e.g. add an optional camera light + - 2D objects are rendered at z = -0.1 - why? o Editor wishlist - More infrastructure for external editor (allow communication from the outside) - Preferences GUI for the features below |